Christine Fawson, trumpet player, vocalist, and Assistant Professor, has been named interim Chair of Berklee College of Music's Brass Department. Fawson’s appointment makes her the first female Brass Chair at Berklee and one of only a few women in this position at any college.
While most Berklee brass players are male, 2002 grad Fawson is among a recent crop of standout female players from the college, including Ingrid Jensen, Karen Harris, and Robin Amie. Fawson teaches Singing for Brass Players, a class she designed, in addition to ensembles and private lessons. “The best thing I’m giving them is real world experience,” she says. “I love it because I have a lot to teach them: how to rehearse, how to run a band, communication, writing charts.”
Fawson performs regularly in Boston, New York and beyond. She is releasing a new album of pop music with her band in the Spring. Listen to her sing.
Gamifying fundraising is an idea whose time has come. Given the amount of time people spend on games, it is no wonder that this is the next big arena for creative thinking. Several games are already up and running.
"Raise the Village", by New Charity Era, raises money for a real village in Uganda. This game lets people decide what their money should be used for and shows them the effects of their giving by sending photos and making videos in the real village.
Seeds, founded by CEO Rachel Cook, is a social game that facilitates direct mobile-to-mobile microlending from the developed to the developing world or other locales in need. "Gamers can explore an immersive playable world, communally rebuilding a virtual civilization while simultaneously microlending money to boost real entrepreneurs."
Mobile Gaming has also hit the healthcare industry, with games to improve your health like Zamzee. This makes moving (as in exercise) a game, with a monitor that tracks you. There is an activity graph which shows movement by day and by minute and you get "Pointz" for moving throughout the day and you earn badges. You can get bonus "Pointz" for beating your average.
It's only a matter of time before other industries like education join the gamifying craze. Contact me (firstname.lastname@example.org) if you're interested in gamifying fundraising for education!
Renaissance Learning, Inc., the provider of technology-based school improvement and student assessment programs for K12 schools, appointed Dr. Alexa Posny Senior Vice President of State & Federal Programs. Alexa had been the U.S. Department of Education's Assistant Secretary of the Office of Special Education and Rehabilitative Services. Read more in the prnewswire press release.
The American Indian College Fund appointed Dr. Cheryl Crazy Bull (Sicangu Lakota) President and CEO of the American Indian College Fund. Cheryl has extenisve experience and is the former President of Northwest Indian College in Bellingham, Washington DC. Read more in the prnewswire press release.
Coursera, the company co-founded by Stanford Computer Science Professor Daphne Koller that works with top universities to offer free courses online, raised $3.7 million in new funding. Investors included Caltech and the University of Pennsylvania, and investments from New Enterprise Associates and Kleiner Perkins Caufield & Byers. Daphne, who is also the company's Co-CEO, founded the company in 2011 and since then 680,000 students from 190 countries have enrolled in over 40 courses. Universities participating with Coursera include Princeton, U Michigan, Stanford, Duke, Rice, UVA, and University of Toronto. Read more about the deal and see more of the schools participating in the marketwire press release.